CHARACTER WORK FLOW

Animator's Goal

Shot Assignment

Previs

Discussion

Development

Planning Stages

Reference

-Collecting Reference

-Reference Approval

-Breaking Down Reference

Poses & Thumbnails

-Style

-Exaggeration

-Personalily

-Motivation

-Continuity

-Line Of Action

-Lead Follow and Offsets

-Snap

-Balance

-Silouhette

-Squash and Stretch

-Contrast & Texture

-Twinning

-Weight and Force

Taking a Shot in to the Computer

Preparing to Animate

-Prepping the Rig

-Preparing the Scene

Getting The Pose in to CG

-Golden/Story Poses

-Primary Breakdowns & Body Mechanics

-Anticipations & Overlaps

-Dialogue & Facial Animation

-Arcs

-Fingers Toes Tails & Ears

-Polish

ACTING

Character

Status

Entertainment

Cliche' & Other Things to Avoid

Energy

Readability

Subtext

Subtlety

Secondary Action

Gestures

Background Characters

Reincorperation and Referencing

BODY ANIMATION

Body Language

Hands

Keep Alive

FACIAL ANIMATION

Facial Animation Overview

Appeal

Timing

Contrast

Readability

Eyes

Brows

Mouth

Neck

Nose

EMOTIONS

Sadness

Anger

Joy

Fear

Disgust

Surprise

DIALOGUE

Planning Dialogue

Listen to the Audio

Write Out the Words

Prioritize the Sounds/Shapes

Phrasing

Taking Dialogue In to the Computer

Prep the Shot

Dialogue Blocking

Finesse

Jaw Tweaks

Nose Ears Cheeks

Weight & Overlap

Finalize

LOCOMOTION

Walking

Running

CREATURES

Overview on Approach

General Creature Notes

General Quadruped Notes

Types of Gait

Animal Comparisons

Types of Animals & Creatures

Bears

Cats

Deer

Dogs

Flying Creatures ( Birds & Dragons)

Rodents

Snakes